Clive Henrick – Builder of Things

Exploring engineering, AI, creativity, and the lifelong craft of building things.

Projects

Projects

These are the main things on the workbench right now: the publishing company, the game lines, and the systems that help turn ideas into finished work.

Siegebreaker Game Studios logo

Siegebreaker Game Studios

Siegebreaker Game Studios is my publishing home for tabletop RPGs, adventures, rulebooks, downloads, and the practical work of getting games out into the world.

Henrick.com is where I write about the thinking behind the work. SiegebreakerGames.com is where the products live.

Visit SiegebreakerGames.com

Gateways into Madness cover art

Gateways into Madness

Gateways into Madness is one of the major game lines I am building through Siegebreaker. It is horror, investigation, adventure design, and practical publishing all braided together.

It is also one of the places where I am learning how to build repeatable systems for turning RPG ideas into finished adventures.

Shattered Worlds Players Guide cover art

Shattered Worlds

Shattered Worlds is a design framework for grounded, character-driven adventure in broken but still understandable worlds. It combines post-apocalyptic realism, tactical modern gear, fantasy and Mythos intrusion, harsh survival, and human-scale storytelling.

The world is broken, but not empty. Civilization persists in fragments, and every system should create choices that matter.

Creator Operating System

Behind these projects is a bigger goal: build once and publish everywhere. Every finished project should be able to update the right websites, social channels, documents, project trackers, and release notes without duplicating the same work by hand.

That system is still being built, but it is already becoming part of how I think about Henrick.com and Siegebreaker Game Studios.