Category: Gates of Madness

Call of the Cthulhu : Gates of Madness ( Part 1 )

By , 07/04/2015 1:04 am
Wall Paintings from Beta Portal - Gate 2

Wall Paintings from Alpha Portal – Gate 5

Security Rating: TOP SECRET: by the Joint US – Australian Alpha Omega Security Protocol of 2016.

Personal Log : Lt Kylie Davis, Detached Australian 1st Commando Company.

Date: February 13th, 2020.

Location: Forward station Zulu – 2 ( Antartica ) ( Classified )

Outside of Zulu two. The Ancient City of Elder Things

Outside of Zulu two. The Ancient City of Elder Things

Our team moved forward from the Ice Station into the Ancient City. Dr Hurns, has told me that the Boffins think the city is so old that it appears to be carbon dating from over 400,000 years old as is the aliens mummified bodies. For now the bloody command have told us to use the unimaginative code name of “Elder Things” for the aliens.

Elder Things captured in drawings in the Ruins of a great city in Antartica.

Elder Things captured in drawings in the Ruins of a great city in Antartica.

The Ancient city makes me jumpy as I have heard of over 13 people gone missing over the last 4 years. This is despite the fact a security team of over 24 men and women are on guard 24 hours a day.

We entered the star chamber and the team moved into position. I double checked my F88S-A3 while I watched the team check there weapons. It seems that Dr Hurns still does not know much about weapons so Sargent Jackson helped him check the Remington M870 shotgun.

Then the room went quite as the Boffins turned over the generators and powered up the control system for the Gate. An loud rumble shook the room and at the edge of hearing I could sense something moving closer to us.

The Elder Things Control room for the Gate Complex.

The Elder Things Control room for the Gate Complex.

I never tell this to the others on the team, but I hated being in that room. It takes all my strength to stay there while I can feel the hunger of something ancient wanting to come and devour us.

Then the Gate Opens. At first you don’t believe your eyes as it seems to open not just in our plane of reference, but in all planes of references. You see it, hear it,  feel it, smell it, taste it, and know it.

God I hate that fuck’n Room.

Without much fanfare I move up to the front of the team and move into the Gate with Sargent Jackson close behind me.

In an instance that takes forever I step out into another Portal room that is ancient beyond time. In this place it again is cold but the atmosphere is corrupted as is the smell of the place.

Another Hidden Elder Thing City, 6 more gates await our team.

Another Hidden Elder Thing City, 6 more gates await our team.

The City smells like rotten meat mixed in with a freezer. Its everywhere and even though you do not need to use a respirator, most of our teams put on our gas masks. I move to the right as Jackson moves to the left and we scan the surroundings through our Night Vision.

Soon there is another distortion in time and space and Corporal Samson and Dr Hurns both stagger out of the gate with Corpsman Tarkens taking up the rear. Samson takes a few steps then drops down on her hands and knee’s and vomits into the snow. No one moves to help her as she always seems to do that after a transit.

Sure enough, by the time I motion for the team to move down into the central plaza, she has already moved back to her position to flank the good doctor. She is a tough one.

When we hit the plaza she fires up the Generator that the support team has left us. Then Dr Hurns moves to the column of Green Crystal  which commands the next series of gates.

The Gates at Alpha Site appear to all be the same, but the truth is far darker.

The Gates at Alpha Site appear to all be the same, but the truth is far darker.

After a few short moments, flash of light opens in the 5th gate as I hear whispering in distance.

I do not take my eyes from scanning the openings to the right side of the plaza as I know from reading the reports from the other teams, that this hearing of phantom voices is a common side effect from being near an active gate.

What makes it worse is that this time I think I hear the voice of my sister. The same sister who died in a car crash over 17 years ago. And if she is to believed, the one who is calling on me to join her in the caves as she is cold and lonely.

I take a quick look at Jackson who returns the same blank look back at me.

We both go back to watching the caves and waiting for the Doctor to finish his work.

Final, the Doctor tells us all that the Gate is active and we are good to go, and he would really like to “Fuck’n Leave this shit hole” as soon as possible.

For a learned man, the doctor at least has some common sense.

We line back up again with Jackson and I taking point in front of the twisting vortex of Gate 5. With a quick nod to the rest of the team, and a silent prayer, I and Jackson move through to whatever awaits us…

 

 

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